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									Ultima Online Immortal Forum - Recent Topics				            </title>
            <link>https://www.uoimmortal.com/forum/</link>
            <description>Ultima Online Immortal Discussion Board</description>
            <language>en-US</language>
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							                    <item>
                        <title>Patch 24</title>
                        <link>https://www.uoimmortal.com/forum/patch-notes/patch-24/</link>
                        <pubDate>Wed, 16 Oct 2024 23:07:34 +0000</pubDate>
                        <description><![CDATA[Rolling out the NPC Vendor Item Markets system. This system was created based on a player&#039;s forum recommendation - thank you Soulsunder187! It adds additional depth to the Citizenship &amp; ...]]></description>
                        <content:encoded><![CDATA[<p>Rolling out the NPC Vendor Item Markets system. This system was created based on a player's forum recommendation - thank you Soulsunder187! It adds additional depth to the Citizenship &amp; City Loyalty systems and encourages and rewards merchant characters for exploring the cities of the world. Please leave feedback on the forums if you have ideas for additions to these systems.</p>
<p> </p>
<p><span style="text-decoration: underline">Major Updates</span></p>
<p><span style="color: #689655">Added the NPC Vendor Item Markets system. Starting at 60.0 item ID skill, targeting yourself will show a gump with information about the markets.</span></p>
<ul>
<li>Items in certain categories can sell for more gold when in demand in a city. Increased sale value is based on your item ID skill.</li>
<li>Use the item ID skill on relevant NPCs to learn about the markets in that city.</li>
<li>Use the market information gump to get started with the system.</li>
</ul>
<p> </p>
<p><span style="text-decoration: underline">Minor Updates</span></p>
<p><span style="color: #689655">Increased the vendor sell gold limit to 10,000 per 12 hours.</span></p>
<p><span style="color: #689655">Blacksmiths, weaponsmiths, and tinkers will now buy both the weapon and tool versions of the smith's hammer and the sledge hammer.</span></p>
<p><span style="color: #689655">Vendors will now pay more for weapons with the accuracy property.</span></p>
<p><span style="color: #689655">The artifact barrels now have a top 20 leaderboard. Single click a barrel to see its context menu options.</span></p>
<p><span style="color: #689655">Increased the number of points the reputation quest givers award for completing kill quests.</span></p>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>UO Immortal</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/patch-notes/patch-24/</guid>
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				                    <item>
                        <title>A Little Help on Quests</title>
                        <link>https://www.uoimmortal.com/forum/guides/a-little-help-on-quests/</link>
                        <pubDate>Fri, 11 Oct 2024 16:50:33 +0000</pubDate>
                        <description><![CDATA[Just a little FYI on some custom quests. 
I know most UO players are used to talking to NPCs via context menu or quest menus, but some of these guys respond to keywords. This is similar to ...]]></description>
                        <content:encoded><![CDATA[<p>Just a little FYI on some custom quests. </p>
<p>I know most UO players are used to talking to NPCs via context menu or quest menus, but some of these guys respond to keywords. This is similar to old Sierra style games, and early PC RPGs. For Example: There a funny looking vase in the corner and Tim is standing nearby. All the double clicking and context menus in the world will get you no where, but saying "Hey Tim, what's up with that vase?" will start Tim to talking like he can't shut up. Pay attention to what he says and look for clues in what he says. Some of the dialogue lines will contain hints  to other keywords that Tim might know something about.</p>
<p>Tim: "That vase contains the soul of a paladin cursed by an evil wizard named Morgoth"</p>
<p>You: "Who's Morgoth?"</p>
<p>Tim: "Morgoth is...." So on and so forth. </p>
<p>So try some things out. Explore. Put a little adventure in your adventure.</p>
<p>Hope this helps someone. Later!</p>
<p><a href="https://imgur.com/7c1v8b2">https://imgur.com/7c1v8b2</a></p>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>Soulsunder187</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/guides/a-little-help-on-quests/</guid>
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				                    <item>
                        <title>Installing on Linux</title>
                        <link>https://www.uoimmortal.com/forum/connection-client-issues/installing-on-linux/</link>
                        <pubDate>Thu, 10 Oct 2024 23:09:54 +0000</pubDate>
                        <description><![CDATA[Ok this isn&#039;t a definitive guide or anything, nor is this a way to install Ultima Online on every version of Linux, but it is what worked for me.
Currently I am using Linux Mint 22 with the...]]></description>
                        <content:encoded><![CDATA[<p>Ok this isn't a definitive guide or anything, nor is this a way to install Ultima Online on every version of Linux, but it is what worked for me.</p>
<p>Currently I am using Linux Mint 22 with the KDE Plasma desktop environment.</p>
<p>To start off with, the ClassicUO's Linux variant, as far as I can tell, no longer works properly. It used to, but with recent updates to Linux, it just doesn't now. Not 100% anyway. I'm fairly certain its just the windows version with an outdated emulator anyway. Could be wrong. I tried this on multiple Ubuntu variants, like Linux Mint, and Kubuntu. A few Debian based variants, and one Arch based system thats more Arch "inspired" than a true Arch system. No bueno.</p>
<p>I did a lot of updating, hoping that something was missing, that was causing it to fail. Then it occurred to me. It's just an emulated version of the windows variant.</p>
<p>So I installed Bottles. In non Linux user terms, Bottles creates a windows directory and allows you to install a .exe file into it. You can then run it from the bottle. It's surprisingly effective.</p>
<p>So I created my bottle. Browsed it's directory, and placed the unzipped versions of ClassicUO and UO Immortal in 2 folders on the desktop. Then I went back to the menu for bottles, and clicked "run executable" I then navigated to ClassicUOLauncher and ran it once. The first time it runs, it creates a bunch of files and updates itself. After that, the same file is used to launch UO, so I closed it, went back to Bottles, and clicked add shortcut. This allows me to make a shortcut for ClassicUOLauncher in the main directory of the bottle. </p>
<p>Now I skipped all the steps about setting up ClassicUO, and configuring it. I'm assuming you know all that already, and if not, that is the topic for another post. I will say though, that ClassicAssist does not run currently in Linux, nor could I get it to run, but razor enhanced runs perfectly. Especially from within the bottle.</p>
<p>After setting all this up, I decided to have a little fun and install reshade as well. Reshade is <span>generic </span>post-processing injector<span> for games and video software. What that means is... it adds shaders and effects to your UO. I just downloaded this to my downloads folder. Repeated the process from bottles of installing a .exe file (from the Ultima Online bottle). When reshade asks which file I want to attach it to, you will navigate inside your bottle to the ClassicUO folder, finder ClassicUO.exe and target it. I personally like the Anti-Aliasing effects, and I use a darker color curve.</span></p>
<p>It's going to ask you which rendering engine you use for your game, which if you use the default, its directx11. Then it will ask you which shaders you want to install. The correct answer is all. Go nuts. Pro tip: Click the uncheck all button to unlock the check all button.</p>
<p>And that's it guys and gals. If you have any questions, feel free to ask me. You have about a 50/50 chance of me actually knowing, but I can do research with the best of them. We will find a way. Hope to see you in game!</p>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>Soulsunder187</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/connection-client-issues/installing-on-linux/</guid>
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				                    <item>
                        <title>New Merchant Role Idea – Embracing the Market!</title>
                        <link>https://www.uoimmortal.com/forum/suggestions-and-ideas/new-merchant-role-idea-embracing-the-market/</link>
                        <pubDate>Wed, 09 Oct 2024 21:04:05 +0000</pubDate>
                        <description><![CDATA[Hey everyone, 
I wanted to share a cool experience I had in-game today that gave me a fresh perspective on how to play. Up until now, I was pretty focused on power farming for gold. But tod...]]></description>
                        <content:encoded><![CDATA[<p>Hey everyone, </p>
<p>I wanted to share a cool experience I had in-game today that gave me a fresh perspective on how to play. Up until now, I was pretty focused on power farming for gold. But today, I decided to mix things up by focusing on selling and collecting items from loot drops, and honestly, it was way more fun than anticipated.</p>
<p>Instead of mindlessly grinding for gold, I took my time gathering items and exploring the town to find the best places to sell them. It got me thinking: what if the game had a more defined merchant role? Imagine a character who specializes in trading, traveling between towns to find the best prices for their wares. It would be a whole new way to interact with the game’s economy and add a little more life into what already exists.</p>
<p>To make this even more immersive, I thought of incorporating the Item Identification skill. This could be used not only to appraise items but also to help merchants discover where they can get the best deals on different goods. This would give players a reason to visit multiple towns, interact with different markets, and add an extra layer of strategy to item collection and sales.</p>
<p>Considering prices from NPCs and internal game limits, this shouldn't be able to break the economy. All it will do, is add another step into the process of turning your time into in game currency. Whether it be lockpicking a chest, slaying a monster, or hunting down a fellow merchant in need. This allows you to get the most from your time, and do something other than kill, loot, and repeat.</p>
<p>Either way, it seems like a step in the right direction to tie everything in the game together into one cohesive world. </p>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>Soulsunder187</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/suggestions-and-ideas/new-merchant-role-idea-embracing-the-market/</guid>
                    </item>
				                    <item>
                        <title>ClassicUO Plugins</title>
                        <link>https://www.uoimmortal.com/forum/guides/classicuo-plugins/</link>
                        <pubDate>Wed, 26 Jun 2024 05:18:53 +0000</pubDate>
                        <description><![CDATA[We recommend you use one of the following ClassicUO plugins when playing on UO Immortal. They are both UO assistant programs that automate actions in game and will help you click less and en...]]></description>
                        <content:encoded><![CDATA[<p>We recommend you use one of the following ClassicUO plugins when playing on UO Immortal. They are both UO assistant programs that automate actions in game and will help you click less and enjoy the game more. The <span style="text-decoration: underline;color: #3366ff"><a style="color: #3366ff;text-decoration: underline" href="https://www.uoimmortal.com/wiki/how-to-connect/" target="_blank" rel="noopener">How to Connect page in the Wiki</a></span> explains how to download and activate a plugin within ClassicUO.</p>
<p> </p>
<p><strong> Razor:</strong></p>
<p>Razor is a tool designed to help with simple tasks while playing Ultima Online. You can use it as a plugin with ClassicUO, but it can also be used as a standalone program. <span style="text-decoration: underline;color: #3366ff"><a style="color: #3366ff;text-decoration: underline" href="https://www.razorce.com/download/" target="_blank" rel="noopener noreferrer">Click here for a link</a></span> to the Razor download page.</p>
<p> </p>
<p><strong>ClassicAssist:</strong></p>
<p>ClassicAssist has a UOSteam-like interface and macro syntax. It allows for complex automated actions, though there is a learning curve when you start learning to write macros with it. <span style="text-decoration: underline"><a href="https://github.com/Reetus/ClassicAssist/releases" target="_blank" rel="noreferrer noopener"><span style="color: #3366ff;text-decoration: underline">Click here for a link</span></a></span> to its download page. Download the latest "ClassicAssist.zip".</p>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>UO Immortal</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/guides/classicuo-plugins/</guid>
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				                    <item>
                        <title>Adding items that vendors buy</title>
                        <link>https://www.uoimmortal.com/forum/suggestions-and-ideas/adding-items-that-vendors-buy/</link>
                        <pubDate>Tue, 25 Jun 2024 02:33:03 +0000</pubDate>
                        <description><![CDATA[After a few dungeon runs, I&#039;ve found a magical smith&#039;s hammer and a magical sledge hammer but I can&#039;t sell them anywhere. Could you make it so at least the blacksmith would want the tools of...]]></description>
                        <content:encoded><![CDATA[<p>After a few dungeon runs, I've found a magical smith's hammer and a magical sledge hammer but I can't sell them anywhere. Could you make it so at least the blacksmith would want the tools of the trade?</p>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>OldAdventurer</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/suggestions-and-ideas/adding-items-that-vendors-buy/</guid>
                    </item>
				                    <item>
                        <title>Mage Character Build</title>
                        <link>https://www.uoimmortal.com/forum/adventuring/mage-character-build/</link>
                        <pubDate>Sun, 23 Jun 2024 17:23:21 +0000</pubDate>
                        <description><![CDATA[Hail and well met! I&#039;m sharing a 1000 point build idea. My character&#039;s template that has been working well for solo adventuring. Basically a mage with some extra healing and damage output. H...]]></description>
                        <content:encoded><![CDATA[<p>Hail and well met! I'm sharing a 1000 point build idea. My character's template that has been working well for solo adventuring. Basically a mage with some extra healing and damage output. Having low dex reduces your swing speed and not having the tactics skill lowers your potential melee damage output. But fencing weapons have fast weapon speeds which help to make up for it. You'd be primarily provoking enemies and casting spells, and the fencing can be used while mana regenerates and can help save some reagents too.<br /><br /><strong>Stats:</strong><br />95 Strength<br />45 Dexterity<br />90 Intelligence<br /><br /><strong>Grandmaster skills:</strong><br />Anatomy<br />Fencing<br />Focus<br />Healing<br />Evaluating Intelligence<br />Magery<br />Meditation<br />Resisting Spells<br />Musicianship<br />Provocation</p>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>OldAdventurer</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/adventuring/mage-character-build/</guid>
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				                    <item>
                        <title>Patch 23</title>
                        <link>https://www.uoimmortal.com/forum/patch-notes/patch-23/</link>
                        <pubDate>Sun, 24 Apr 2022 00:29:39 +0000</pubDate>
                        <description><![CDATA[Slayers have been added to the sundering system and the Fishmaster in Fishermans&#039; Guild in Trinsic is offering a monthly tournament to compete in catching the largest rare and legendary fish...]]></description>
                        <content:encoded><![CDATA[<p>Slayers have been added to the sundering system and the Fishmaster in Fishermans' Guild in Trinsic is offering a monthly tournament to compete in catching the largest rare and legendary fish, lobsters, and crabs!</p>
<p> </p>
<p><span style="text-decoration: underline">Major Updates</span></p>
<p><span style="color: #689655">Added slayer essences. These items have a low chance to drop off opposition creatures. They can also be obtained from sundering weapons, instruments, and spellbooks that have a slayer property.</span></p>
<ul>
<li>Double click stacks of slayer essences to form a slayer gem, which is a component used in crafting slayer deeds on with the sundering tool. Slayer deeds set the slayer property on weapons, instruments, and spellbooks.</li>
</ul>
<p> </p>
<p><span style="color: #689655">Added the Fishmaster's Challenge. Similar to the Huntmaster's Challenge, it is a monthly competition to catch the largest rare and legendary fish, lobsters, and crabs.</span></p>
<ul>
<li>The Fishmaster is located in Sons of the Sea (Fishermens' Guild) located near the east docks in Trinsic.</li>
<li>A related informational quest was added to the town crier quest list.</li>
<li>Using a fishing permit on a compatible catch will delete it. You are still able to use a taxidermy kit on the fishing permit to mount your catch.</li>
</ul>
<p> </p>
<p><span style="text-decoration: underline">Minor Updates</span></p>
<p><span style="color: #689655">Guild Leaders, or Warlords, can add one event notice to the Town Cryer gump by single clicking a town crier NPC and selecting the "Update Guild Town Crier" option.</span></p>
<ul>
<li>The format for month, day, and time entries is one or two digits, i.e., a month entry of 11 = November and a time entry of 22 = 10:00 PM.</li>
<li>Currently there is no guild size requirement for listing an event. The guild size requirement is subject to change.</li>
</ul>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>UO Immortal</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/patch-notes/patch-23/</guid>
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				                    <item>
                        <title>Patch 22</title>
                        <link>https://www.uoimmortal.com/forum/patch-notes/patch-22/</link>
                        <pubDate>Mon, 07 Mar 2022 02:39:15 +0000</pubDate>
                        <description><![CDATA[The Achievement System has been implemented, have fun checking off achievements and comparing your progress with other players! Several new activities and other improvements are included in ...]]></description>
                        <content:encoded><![CDATA[<p>The Achievement System has been implemented, have fun checking off achievements and comparing your progress with other players! Several new activities and other improvements are included in this update.</p>
<p><u>Major Updates</u></p>
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">Added the Achievement System. There are numerous achievements for different aspects of gameplay. Use the [MyAchievements command to view your own achievements and progress; use the [Achievements command to view the achievements of others.</span></li>
</ul>
</li>
</ul>
<br />
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">Added material bonuses for the metal and the gem used in tinker crafted jewelry.</span></li>
</ul>
</li>
</ul>
<br />
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">All skills are supported to 120.0 through use. The feasibility of available training options and the potential benefits for raising skills above grandmaster are still being considered.</span></li>
</ul>
</li>
</ul>
<br />
<p><u>Minor Updates</u></p>
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">Added a wooden golem to the Golem Crafting System. The assembly for this golem is obtained the same way as all the other assemblies: completing Judah Bezalel's quest in Trinsic.</span></li>
</ul>
</li>
</ul>
<br />
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">The guard captains in various cities are requesting help in arresting all types of brigands. Double click the box of ropes near any guard captain to receive a guardsman's rope. The rope is used to arrest brigands that have been subdued, which means they have 10% hit points or less. After making an arrest, you will have one hour to transport the brigand. Bring arrested brigands back to a guard captain to gain loyalty with the city where the guard captain is located. Single click your character and select "City Loyalty" from the context menu to view your progress with the various cities. A guard captain is located in each of the cities listed on this menu.</span></li>
</ul>
</li>
</ul>
<br />
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">Spawned turkeys in the northwestern forests outside of Yew.</span></li>
</ul>
</li>
</ul>
<br />
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">The Huntermaster at the Rangers' Guild of Skara Brae has penned a book with information about the locations of the creatures in the monthly hunting challenge. The book is next to the Huntmaster.</span></li>
</ul>
</li>
</ul>
<br />
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">Fixed bug with ancient lich's massive curse spell.</span></li>
</ul>
</li>
</ul>
<br />
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">Reduced the weight of blank scrolls.</span></li>
</ul>
</li>
</ul>
<br />
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">The Sea Market tavern keeper has been stocked with four ingredients used for cooking: mento seasoning, Samuel's Secret Sauce, salt, and dark truffles.</span></li>
</ul>
</li>
</ul>
<br />
<ul>
<li style="list-style-type: none">
<ul>
<li><span style="color: #689655">Added the grinder and the steam powered beverage maker to cooking BOD rewards. These are used to make the items in the beverages section of the standard cooking menu.</span></li>
</ul>
</li>
</ul>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>UO Immortal</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/patch-notes/patch-22/</guid>
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                        <title>Patch 21</title>
                        <link>https://www.uoimmortal.com/forum/patch-notes/patch-21/</link>
                        <pubDate>Tue, 22 Feb 2022 02:25:12 +0000</pubDate>
                        <description><![CDATA[More updates! Farming crystals in Shame, new quests, new commands, a moderate boost to the rate of training animal taming, and more.
Major Updates

Creatures in Shame have a chance to dro...]]></description>
                        <content:encoded><![CDATA[<p>More updates! Farming crystals in Shame, new quests, new commands, a moderate boost to the rate of training animal taming, and more.</p>
<p><u>Major Updates</u></p>
<ul>
<li><span style="color: #689655">Creatures in Shame have a chance to drop Shame crystals. Double click these crystals to accumulate points. The points are used to summon a guardian by double clicking each of the three guardian altars in the dungeon. The guardians increase in difficult as you descend. Each guardian drops a unique item; the three items are combined to make an item that is used to add +1 self repair to weapons, armor, and jewelry, up to +5 self repair per item.</span></li>
</ul>
<p> </p>
<ul>
<li><span style="color: #689655">Several quests that start at town criers have been added. Double click a town crier to see a list of news articles. Most of the news articles have a button to start the associated quest. These quests mainly help direct you to various new things to do.</span></li>
</ul>
<p> </p>
<ul>
<li><span style="color: #689655">Taming now has passive gains. Gain taming WHILE you tame, not just at success/failure.</span></li>
</ul>
<p> </p>
<p><u>Minor Updates</u></p>
<ul>
<li><span style="color: #689655">Implemented a "" overhead title for accounts less than 45 days old. If you wish to hide this title, use the [ShowNewPlayer command. New player accounts can access the new player dungeon, which is a mine located to the south of Ocllo.</span></li>
</ul>
<p> </p>
<ul>
<li><span style="color: #689655">Added the [FactionsOptIn command. Once opted in to the temporary Factions participant system, performing a beneficial action on a Factions member while they are actively participating in combat with another Factions member will flag you for Factions combat. Being in a city or entering a city during a Factions battle will flag you for Factions combat. Flagging allows Faction members to freely attack, kill, and loot your character. If not opted in, players not in Factions will not be able to perform beneficial or harmful actions to Factions members.</span></li>
</ul>
<p> </p>
<ul>
<li><span style="color: #689655">The alchemist at the Sea Market sells the items needed to learn glassblowing and how to mine for sand.</span></li>
</ul>
<p> </p>
<ul>
<li><span style="color: #689655">Coconut crabs have been spawned on some of the tropical islands.</span></li>
</ul>]]></content:encoded>
						                            <category domain="https://www.uoimmortal.com/forum/"></category>                        <dc:creator>UO Immortal</dc:creator>
                        <guid isPermaLink="true">https://www.uoimmortal.com/forum/patch-notes/patch-21/</guid>
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